Bring a Minecraft Java Edition world from singleplayer or another host onto your Wake Servers server. You’ll upload the save, set the world name, and check that your builds appear when you join.
Before you begin
- Have the complete Java Edition world folder or ZIP. The folder must contain
level.dat. - Have access to your Wake Servers game panel and enough free server storage.
- Use a server version compatible with the world. Keep a separate copy of the world on your computer.
Step 1 — Stop and back up your server
Open your Minecraft server in the panel. In Console, click Stop and wait for it to shut down. Then use Backups to save the current server. If a panel backup is unavailable, download the current world before replacing anything. Leave the server stopped until the upload and settings change are complete.

Step 2 — Prepare your Minecraft world
Open the save on your computer. level.dat should be directly inside the world folder. Name that folder something distinct, such as MyWorld, and ZIP the folder itself for a browser upload. Check the ZIP before you continue: after extraction, it should produce MyWorld/level.dat, with no extra folder in between.
Keep every world file. A seed alone will not bring your builds over. Avoid opening a world last saved in a newer Minecraft version on an older server.
Step 3 — Upload your world
In the panel, open Files. Stay in the main server folder, where server.properties is located. Choose Upload and select your world ZIP. Wait for the transfer to finish.


Extract the ZIP if your Files view offers Extract or Unarchive. If it does not, or the browser upload fails, use the SFTP details in Settings to transfer the unzipped folder. The result must be a folder beside server.properties with level.dat immediately inside it. A ZIP left unopened will not load as a world.
Step 4 — Configure the world name
Still in Files, open server.properties. Set level-name to the exact name of the uploaded folder, then save the file. For a folder named MyWorld, use:
level-name=MyWorldEnter the folder name only. Do not add .zip, level.dat, or a full file path.
Step 5 — Restart and verify
Return to Console and click Start (the server is currently stopped). Watch for startup errors, then join and check a familiar build or set of coordinates. Keep the old world and your backup until you know the new one is working.

server.properties.If the world does not load
- You spawn in a new world: Check that
level-namematches the folder exactly and thatlevel.datis not one folder too deep. - The upload fails: Check free storage and try SFTP. Keep the server stopped until every file has transferred.
- The server reports a world error: Check the console and Minecraft version. Restore your backup if needed before trying a different server version.
A couple of common questions
Can I upload a Bedrock world this way?
No. These steps are for Java Edition world folders. A Bedrock .mcworld file needs a Bedrock-specific process or a suitable conversion tool.
What if my old server used Paper or Spigot?
Bring over all its world folders, including any separate Nether and End folders. Their layout depends on the server software and version; use the Paper migration guide rather than moving dimension files by guesswork.
Need a server for your world? Our Minecraft hosting plans include panel file access and backups.